#ERASMUSDAYS2020 - UPJPII took an active part in Erasmus Day and presented information about the GAME project. The presentation was attended by 20 representatives of educational institutions.
Utilizar o Game online parA coMbater o abandono Escolar precoce e reduzir as dificuldades comportamentais entre os alunos
#ERASMUSDAYS2020 - UPJPII took an active part in Erasmus Day and presented information about the GAME project. The presentation was attended by 20 representatives of educational institutions.